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properly update nodepath with batch rename

This commit is contained in:
ajreckof
2023-04-23 18:32:59 +02:00
parent 01453ab7f3
commit 5c15083d40
3 changed files with 54 additions and 55 deletions

View File

@@ -85,7 +85,7 @@ class SceneTreeEditor : public Control {
void _notification(int p_what);
void _selected_changed();
void _deselect_items();
void _rename_node(ObjectID p_node, const String &p_name);
void _rename_node(Node *p_node, const String &p_name);
void _cell_collapsed(Object *p_obj);