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Rename empty() to is_empty()
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@@ -264,7 +264,7 @@ String ShaderGlobalsOverride::get_configuration_warning() const {
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String warning = Node::get_configuration_warning();
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if (!active) {
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if (!warning.empty()) {
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if (!warning.is_empty()) {
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warning += "\n\n";
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}
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warning += TTR("ShaderGlobalsOverride is not active because another node of the same type is in the scene.");
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