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Rename empty() to is_empty()

This commit is contained in:
Marcel Admiraal
2020-12-15 12:04:21 +00:00
parent 886571e0fc
commit 5b937d493f
289 changed files with 898 additions and 898 deletions

View File

@@ -839,9 +839,9 @@ godot_int GDAPI godot_packed_glyph_array_size(const godot_packed_glyph_array *p_
return self->size();
}
godot_bool GDAPI godot_packed_glyph_array_empty(const godot_packed_glyph_array *p_self) {
godot_bool GDAPI godot_packed_glyph_array_is_empty(const godot_packed_glyph_array *p_self) {
const Vector<TextServer::Glyph> *self = (const Vector<TextServer::Glyph> *)p_self;
return self->empty();
return self->is_empty();
}
void GDAPI godot_packed_glyph_array_destroy(godot_packed_glyph_array *p_self) {