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Prevent Camera3D.current from being set to true automatically in the editor.
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@@ -272,7 +272,7 @@ void Camera3D::clear_current(bool p_enable_next) {
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if (get_viewport()->get_camera_3d() == this) {
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get_viewport()->_camera_3d_set(nullptr);
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if (p_enable_next) {
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if (p_enable_next && !Engine::get_singleton()->is_editor_hint()) {
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get_viewport()->_camera_3d_make_next_current(this);
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}
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}
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