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Merge pull request #111800 from Repiteo/scons/d3d12-cleanup

SCons: Clean up hardcoded D3D12 driver workarounds
This commit is contained in:
Thaddeus Crews
2025-12-02 11:52:07 -06:00
8 changed files with 83 additions and 156 deletions

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@@ -77,8 +77,8 @@ private:
EXT_PROTO_XRRESULT_FUNC3(xrGetD3D12GraphicsRequirementsKHR, (XrInstance), p_instance, (XrSystemId), p_system_id, (XrGraphicsRequirementsD3D12KHR *), p_graphics_requirements)
EXT_PROTO_XRRESULT_FUNC4(xrEnumerateSwapchainImages, (XrSwapchain), p_swapchain, (uint32_t), p_image_capacity_input, (uint32_t *), p_image_count_output, (XrSwapchainImageBaseHeader *), p_images)
ComPtr<ID3D12Device> graphics_device;
ComPtr<ID3D12CommandQueue> command_queue;
Microsoft::WRL::ComPtr<ID3D12Device> graphics_device;
Microsoft::WRL::ComPtr<ID3D12CommandQueue> command_queue;
};
#endif // D3D12_ENABLED