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Merge pull request #111800 from Repiteo/scons/d3d12-cleanup
SCons: Clean up hardcoded D3D12 driver workarounds
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@@ -77,8 +77,8 @@ private:
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EXT_PROTO_XRRESULT_FUNC3(xrGetD3D12GraphicsRequirementsKHR, (XrInstance), p_instance, (XrSystemId), p_system_id, (XrGraphicsRequirementsD3D12KHR *), p_graphics_requirements)
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EXT_PROTO_XRRESULT_FUNC4(xrEnumerateSwapchainImages, (XrSwapchain), p_swapchain, (uint32_t), p_image_capacity_input, (uint32_t *), p_image_count_output, (XrSwapchainImageBaseHeader *), p_images)
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ComPtr<ID3D12Device> graphics_device;
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ComPtr<ID3D12CommandQueue> command_queue;
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Microsoft::WRL::ComPtr<ID3D12Device> graphics_device;
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Microsoft::WRL::ComPtr<ID3D12CommandQueue> command_queue;
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};
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#endif // D3D12_ENABLED
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