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Removal of InputEvent as built-in Variant type..

this might cause bugs I haven't found yet..
This commit is contained in:
Juan Linietsky
2017-05-20 12:38:03 -03:00
parent 93f9a83062
commit 5b3709d309
206 changed files with 9547 additions and 10167 deletions

View File

@@ -34,7 +34,7 @@
#include "io/resource_loader.h"
#include "scene/3d/sprite_3d.h"
void SpriteFramesEditor::_gui_input(InputEvent p_event) {
void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) {
}
void SpriteFramesEditor::_notification(int p_what) {