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mirror of https://github.com/godotengine/godot.git synced 2025-11-22 15:06:45 +00:00

Removal of InputEvent as built-in Variant type..

this might cause bugs I haven't found yet..
This commit is contained in:
Juan Linietsky
2017-05-20 12:38:03 -03:00
parent 93f9a83062
commit 5b3709d309
206 changed files with 9547 additions and 10167 deletions

View File

@@ -201,213 +201,209 @@ void Polygon2DEditor::_wip_close() {
edited_point = -1;
}
bool Polygon2DEditor::forward_gui_input(const InputEvent &p_event) {
bool Polygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (node == NULL)
return false;
switch (p_event.type) {
Ref<InputEventMouseButton> mb = p_event;
case InputEvent::MOUSE_BUTTON: {
if (mb.is_valid()) {
const InputEventMouseButton &mb = p_event.mouse_button;
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = mb->get_pos();
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
cpoint = canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
Vector2 gpoint = Point2(mb.x, mb.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
cpoint = canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
Vector<Vector2> poly = Variant(node->get_polygon());
Vector<Vector2> poly = Variant(node->get_polygon());
//first check if a point is to be added (segment split)
real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
//first check if a point is to be added (segment split)
real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
switch (mode) {
switch (mode) {
case MODE_CREATE: {
case MODE_CREATE: {
if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
if (mb.button_index == BUTTON_LEFT && mb.pressed) {
if (!wip_active) {
if (!wip_active) {
wip.clear();
wip.push_back(cpoint - node->get_offset());
wip_active = true;
edited_point_pos = cpoint;
canvas_item_editor->get_viewport_control()->update();
edited_point = 1;
return true;
} else {
if (wip.size() > 1 && xform.xform(wip[0] + node->get_offset()).distance_to(gpoint) < grab_treshold) {
//wip closed
_wip_close();
wip.clear();
wip.push_back(cpoint - node->get_offset());
wip_active = true;
edited_point_pos = cpoint;
canvas_item_editor->get_viewport_control()->update();
edited_point = 1;
return true;
} else {
if (wip.size() > 1 && xform.xform(wip[0] + node->get_offset()).distance_to(gpoint) < grab_treshold) {
//wip closed
_wip_close();
wip.push_back(cpoint - node->get_offset());
edited_point = wip.size();
canvas_item_editor->get_viewport_control()->update();
return true;
return true;
} else {
wip.push_back(cpoint - node->get_offset());
edited_point = wip.size();
canvas_item_editor->get_viewport_control()->update();
return true;
//add wip point
}
//add wip point
}
} else if (mb.button_index == BUTTON_RIGHT && mb.pressed && wip_active) {
_wip_close();
}
} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
_wip_close();
}
} break;
} break;
case MODE_EDIT: {
case MODE_EDIT: {
if (mb.button_index == BUTTON_LEFT) {
if (mb.pressed) {
if (mb->get_button_index() == BUTTON_LEFT) {
if (mb->is_pressed()) {
if (mb.mod.control) {
if (mb->get_control()) {
if (poly.size() < 3) {
if (poly.size() < 3) {
undo_redo->create_action(TTR("Edit Poly"));
undo_redo->add_undo_method(node, "set_polygon", poly);
poly.push_back(cpoint);
undo_redo->add_do_method(node, "set_polygon", poly);
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
return true;
}
//search edges
int closest_idx = -1;
Vector2 closest_pos;
real_t closest_dist = 1e10;
for (int i = 0; i < poly.size(); i++) {
Vector2 points[2] = { xform.xform(poly[i] + node->get_offset()),
xform.xform(poly[(i + 1) % poly.size()] + node->get_offset()) };
Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
continue; //not valid to reuse point
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
closest_dist = d;
closest_pos = cp;
closest_idx = i;
}
}
if (closest_idx >= 0) {
pre_move_edit = poly;
poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos) - node->get_offset());
edited_point = closest_idx + 1;
edited_point_pos = xform.affine_inverse().xform(closest_pos);
node->set_polygon(Variant(poly));
canvas_item_editor->get_viewport_control()->update();
return true;
}
} else {
//look for points to move
int closest_idx = -1;
Vector2 closest_pos;
real_t closest_dist = 1e10;
for (int i = 0; i < poly.size(); i++) {
Vector2 cp = xform.xform(poly[i] + node->get_offset());
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
closest_dist = d;
closest_pos = cp;
closest_idx = i;
}
}
if (closest_idx >= 0) {
pre_move_edit = poly;
edited_point = closest_idx;
edited_point_pos = xform.affine_inverse().xform(closest_pos);
canvas_item_editor->get_viewport_control()->update();
return true;
}
}
} else {
if (edited_point != -1) {
//apply
ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
poly[edited_point] = edited_point_pos - node->get_offset();
undo_redo->create_action(TTR("Edit Poly"));
undo_redo->add_undo_method(node, "set_polygon", poly);
poly.push_back(cpoint);
undo_redo->add_do_method(node, "set_polygon", poly);
undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
return true;
}
edited_point = -1;
//search edges
int closest_idx = -1;
Vector2 closest_pos;
real_t closest_dist = 1e10;
for (int i = 0; i < poly.size(); i++) {
Vector2 points[2] = { xform.xform(poly[i] + node->get_offset()),
xform.xform(poly[(i + 1) % poly.size()] + node->get_offset()) };
Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
continue; //not valid to reuse point
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
closest_dist = d;
closest_pos = cp;
closest_idx = i;
}
}
if (closest_idx >= 0) {
pre_move_edit = poly;
poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos) - node->get_offset());
edited_point = closest_idx + 1;
edited_point_pos = xform.affine_inverse().xform(closest_pos);
node->set_polygon(Variant(poly));
canvas_item_editor->get_viewport_control()->update();
return true;
}
} else {
//look for points to move
int closest_idx = -1;
Vector2 closest_pos;
real_t closest_dist = 1e10;
for (int i = 0; i < poly.size(); i++) {
Vector2 cp = xform.xform(poly[i] + node->get_offset());
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
closest_dist = d;
closest_pos = cp;
closest_idx = i;
}
}
if (closest_idx >= 0) {
pre_move_edit = poly;
edited_point = closest_idx;
edited_point_pos = xform.affine_inverse().xform(closest_pos);
canvas_item_editor->get_viewport_control()->update();
return true;
}
}
} else if (mb.button_index == BUTTON_RIGHT && mb.pressed && edited_point == -1) {
} else {
int closest_idx = -1;
Vector2 closest_pos;
real_t closest_dist = 1e10;
for (int i = 0; i < poly.size(); i++) {
if (edited_point != -1) {
Vector2 cp = xform.xform(poly[i] + node->get_offset());
//apply
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
closest_dist = d;
closest_pos = cp;
closest_idx = i;
}
}
if (closest_idx >= 0) {
undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
undo_redo->add_undo_method(node, "set_polygon", poly);
poly.remove(closest_idx);
ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
poly[edited_point] = edited_point_pos - node->get_offset();
undo_redo->create_action(TTR("Edit Poly"));
undo_redo->add_do_method(node, "set_polygon", poly);
undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
edited_point = -1;
return true;
}
}
} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
} break;
}
int closest_idx = -1;
Vector2 closest_pos;
real_t closest_dist = 1e10;
for (int i = 0; i < poly.size(); i++) {
} break;
case InputEvent::MOUSE_MOTION: {
Vector2 cp = xform.xform(poly[i] + node->get_offset());
const InputEventMouseMotion &mm = p_event.mouse_motion;
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
closest_dist = d;
closest_pos = cp;
closest_idx = i;
}
}
if (edited_point != -1 && (wip_active || mm.button_mask & BUTTON_MASK_LEFT)) {
if (closest_idx >= 0) {
Vector2 gpoint = Point2(mm.x, mm.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
cpoint = canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
undo_redo->add_undo_method(node, "set_polygon", poly);
poly.remove(closest_idx);
undo_redo->add_do_method(node, "set_polygon", poly);
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
return true;
}
}
canvas_item_editor->get_viewport_control()->update();
}
} break;
}
}
} break;
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) {
Vector2 gpoint = mm->get_pos();
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
cpoint = canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
canvas_item_editor->get_viewport_control()->update();
}
}
return false;
@@ -455,31 +451,31 @@ void Polygon2DEditor::_uv_mode(int p_mode) {
}
}
void Polygon2DEditor::_uv_input(const InputEvent &p_input) {
void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
Transform2D mtx;
mtx.elements[2] = -uv_draw_ofs;
mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
if (p_input.type == InputEvent::MOUSE_BUTTON) {
Ref<InputEventMouseButton> mb = p_input;
const InputEventMouseButton &mb = p_input.mouse_button;
if (mb.is_valid()) {
if (mb.button_index == BUTTON_LEFT) {
if (mb->get_button_index() == BUTTON_LEFT) {
if (mb.pressed) {
if (mb->is_pressed()) {
uv_drag_from = Vector2(mb.x, mb.y);
uv_drag_from = Vector2(mb->get_pos().x, mb->get_pos().y);
uv_drag = true;
uv_prev = node->get_uv();
uv_move_current = uv_mode;
if (uv_move_current == UV_MODE_EDIT_POINT) {
if (mb.mod.shift && mb.mod.command)
if (mb->get_shift() && mb->get_command())
uv_move_current = UV_MODE_SCALE;
else if (mb.mod.shift)
else if (mb->get_shift())
uv_move_current = UV_MODE_MOVE;
else if (mb.mod.command)
else if (mb->get_command())
uv_move_current = UV_MODE_ROTATE;
}
@@ -489,7 +485,7 @@ void Polygon2DEditor::_uv_input(const InputEvent &p_input) {
for (int i = 0; i < uv_prev.size(); i++) {
Vector2 tuv = mtx.xform(uv_prev[i]);
if (tuv.distance_to(Vector2(mb.x, mb.y)) < 8) {
if (tuv.distance_to(Vector2(mb->get_pos().x, mb->get_pos().y)) < 8) {
uv_drag_from = tuv;
uv_drag_index = i;
}
@@ -511,7 +507,7 @@ void Polygon2DEditor::_uv_input(const InputEvent &p_input) {
uv_drag = false;
}
} else if (mb.button_index == BUTTON_RIGHT && mb.pressed) {
} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
if (uv_drag) {
@@ -520,27 +516,28 @@ void Polygon2DEditor::_uv_input(const InputEvent &p_input) {
uv_edit_draw->update();
}
} else if (mb.button_index == BUTTON_WHEEL_UP && mb.pressed) {
} else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * mb.factor)));
} else if (mb.button_index == BUTTON_WHEEL_DOWN && mb.pressed) {
uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * mb->get_factor())));
} else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) {
uv_zoom->set_value(uv_zoom->get_value() * (1 - (0.1 * mb.factor)));
uv_zoom->set_value(uv_zoom->get_value() * (1 - (0.1 * mb->get_factor())));
}
}
} else if (p_input.type == InputEvent::MOUSE_MOTION) {
Ref<InputEventMouseMotion> mm = p_input;
const InputEventMouseMotion &mm = p_input.mouse_motion;
if (mm.is_valid()) {
if (mm.button_mask & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
Vector2 drag(mm.relative_x, mm.relative_y);
Vector2 drag(mm->get_relative().x, mm->get_relative().y);
uv_hscroll->set_value(uv_hscroll->get_value() - drag.x);
uv_vscroll->set_value(uv_vscroll->get_value() - drag.y);
} else if (uv_drag) {
Vector2 uv_drag_to = snap_point(Vector2(mm.x, mm.y));
Vector2 uv_drag_to = mm->get_pos();
Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from);
switch (uv_move_current) {