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mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

Removal of InputEvent as built-in Variant type..

this might cause bugs I haven't found yet..
This commit is contained in:
Juan Linietsky
2017-05-20 12:38:03 -03:00
parent 93f9a83062
commit 5b3709d309
206 changed files with 9547 additions and 10167 deletions

View File

@@ -112,263 +112,262 @@ void NavigationPolygonEditor::_wip_close() {
edited_point = -1;
}
bool NavigationPolygonEditor::forward_gui_input(const InputEvent &p_event) {
bool NavigationPolygonEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (!node)
return false;
if (node->get_navigation_polygon().is_null()) {
if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1 && p_event.mouse_button.pressed) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
create_nav->set_text("No NavigationPolygon resource on this node.\nCreate and assign one?");
create_nav->popup_centered_minsize();
}
return (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index == 1);
return (mb.is_valid() && mb->get_button_index() == 1);
}
switch (p_event.type) {
Ref<InputEventMouseButton> mb = p_event;
case InputEvent::MOUSE_BUTTON: {
if (mb.is_valid()) {
const InputEventMouseButton &mb = p_event.mouse_button;
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = mb->get_pos();
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
cpoint = canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
Vector2 gpoint = Point2(mb.x, mb.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
cpoint = canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
//first check if a point is to be added (segment split)
real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
//first check if a point is to be added (segment split)
real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
switch (mode) {
switch (mode) {
case MODE_CREATE: {
case MODE_CREATE: {
if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
if (mb.button_index == BUTTON_LEFT && mb.pressed) {
if (!wip_active) {
if (!wip_active) {
wip.clear();
wip.push_back(cpoint);
wip_active = true;
edited_point_pos = cpoint;
edited_outline = -1;
canvas_item_editor->get_viewport_control()->update();
edited_point = 1;
return true;
} else {
if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_treshold) {
//wip closed
_wip_close();
wip.clear();
wip.push_back(cpoint);
wip_active = true;
edited_point_pos = cpoint;
edited_outline = -1;
canvas_item_editor->get_viewport_control()->update();
edited_point = 1;
return true;
} else {
if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_treshold) {
//wip closed
_wip_close();
wip.push_back(cpoint);
edited_point = wip.size();
canvas_item_editor->get_viewport_control()->update();
return true;
return true;
} else {
//add wip point
}
}
} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
_wip_close();
}
wip.push_back(cpoint);
edited_point = wip.size();
} break;
case MODE_EDIT: {
if (mb->get_button_index() == BUTTON_LEFT) {
if (mb->is_pressed()) {
if (mb->get_control()) {
//search edges
int closest_outline = -1;
int closest_idx = -1;
Vector2 closest_pos;
real_t closest_dist = 1e10;
for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
int pc = points.size();
PoolVector<Vector2>::Read poly = points.read();
for (int i = 0; i < pc; i++) {
Vector2 points[2] = { xform.xform(poly[i]),
xform.xform(poly[(i + 1) % pc]) };
Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
continue; //not valid to reuse point
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
closest_dist = d;
closest_outline = j;
closest_pos = cp;
closest_idx = i;
}
}
}
if (closest_idx >= 0) {
pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline);
PoolVector<Point2> poly = pre_move_edit;
poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
edited_point = closest_idx + 1;
edited_outline = closest_outline;
edited_point_pos = xform.affine_inverse().xform(closest_pos);
node->get_navigation_polygon()->set_outline(closest_outline, poly);
canvas_item_editor->get_viewport_control()->update();
return true;
//add wip point
}
}
} else if (mb.button_index == BUTTON_RIGHT && mb.pressed && wip_active) {
_wip_close();
}
} break;
case MODE_EDIT: {
if (mb.button_index == BUTTON_LEFT) {
if (mb.pressed) {
if (mb.mod.control) {
//search edges
int closest_outline = -1;
int closest_idx = -1;
Vector2 closest_pos;
real_t closest_dist = 1e10;
for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
int pc = points.size();
PoolVector<Vector2>::Read poly = points.read();
for (int i = 0; i < pc; i++) {
Vector2 points[2] = { xform.xform(poly[i]),
xform.xform(poly[(i + 1) % pc]) };
Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
continue; //not valid to reuse point
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
closest_dist = d;
closest_outline = j;
closest_pos = cp;
closest_idx = i;
}
}
}
if (closest_idx >= 0) {
pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline);
PoolVector<Point2> poly = pre_move_edit;
poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
edited_point = closest_idx + 1;
edited_outline = closest_outline;
edited_point_pos = xform.affine_inverse().xform(closest_pos);
node->get_navigation_polygon()->set_outline(closest_outline, poly);
canvas_item_editor->get_viewport_control()->update();
return true;
}
} else {
//look for points to move
int closest_outline = -1;
int closest_idx = -1;
Vector2 closest_pos;
real_t closest_dist = 1e10;
for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
int pc = points.size();
PoolVector<Vector2>::Read poly = points.read();
for (int i = 0; i < pc; i++) {
Vector2 cp = xform.xform(poly[i]);
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
closest_dist = d;
closest_pos = cp;
closest_outline = j;
closest_idx = i;
}
}
}
if (closest_idx >= 0) {
pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline);
edited_point = closest_idx;
edited_outline = closest_outline;
edited_point_pos = xform.affine_inverse().xform(closest_pos);
canvas_item_editor->get_viewport_control()->update();
return true;
}
}
} else {
if (edited_point != -1) {
//look for points to move
int closest_outline = -1;
int closest_idx = -1;
Vector2 closest_pos;
real_t closest_dist = 1e10;
//apply
for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(edited_outline);
ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
poly.set(edited_point, edited_point_pos);
undo_redo->create_action(TTR("Edit Poly"));
undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, poly);
undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, pre_move_edit);
undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
edited_point = -1;
int pc = points.size();
PoolVector<Vector2>::Read poly = points.read();
for (int i = 0; i < pc; i++) {
Vector2 cp = xform.xform(poly[i]);
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
closest_dist = d;
closest_pos = cp;
closest_outline = j;
closest_idx = i;
}
}
}
if (closest_idx >= 0) {
pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline);
edited_point = closest_idx;
edited_outline = closest_outline;
edited_point_pos = xform.affine_inverse().xform(closest_pos);
canvas_item_editor->get_viewport_control()->update();
return true;
}
}
} else if (mb.button_index == BUTTON_RIGHT && mb.pressed && edited_point == -1) {
} else {
int closest_outline = -1;
int closest_idx = -1;
Vector2 closest_pos;
real_t closest_dist = 1e10;
if (edited_point != -1) {
for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
//apply
PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(edited_outline);
ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
poly.set(edited_point, edited_point_pos);
undo_redo->create_action(TTR("Edit Poly"));
undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, poly);
undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, pre_move_edit);
undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
int pc = points.size();
PoolVector<Vector2>::Read poly = points.read();
for (int i = 0; i < pc; i++) {
Vector2 cp = xform.xform(poly[i]);
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
closest_dist = d;
closest_pos = cp;
closest_outline = j;
closest_idx = i;
}
}
}
if (closest_idx >= 0) {
PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(closest_outline);
if (poly.size() > 3) {
undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly);
poly.remove(closest_idx);
undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly);
undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
} else {
undo_redo->create_action(TTR("Remove Poly And Point"));
undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "add_outline_at_index", poly, closest_outline);
poly.remove(closest_idx);
undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "remove_outline", closest_outline);
undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
}
edited_point = -1;
return true;
}
}
} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
} break;
}
int closest_outline = -1;
int closest_idx = -1;
Vector2 closest_pos;
real_t closest_dist = 1e10;
} break;
case InputEvent::MOUSE_MOTION: {
for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
const InputEventMouseMotion &mm = p_event.mouse_motion;
PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
if (edited_point != -1 && (wip_active || mm.button_mask & BUTTON_MASK_LEFT)) {
int pc = points.size();
PoolVector<Vector2>::Read poly = points.read();
Vector2 gpoint = Point2(mm.x, mm.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
cpoint = canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
for (int i = 0; i < pc; i++) {
canvas_item_editor->get_viewport_control()->update();
}
Vector2 cp = xform.xform(poly[i]);
} break;
real_t d = cp.distance_to(gpoint);
if (d < closest_dist && d < grab_treshold) {
closest_dist = d;
closest_pos = cp;
closest_outline = j;
closest_idx = i;
}
}
}
if (closest_idx >= 0) {
PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(closest_outline);
if (poly.size() > 3) {
undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly);
poly.remove(closest_idx);
undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly);
undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
} else {
undo_redo->create_action(TTR("Remove Poly And Point"));
undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "add_outline_at_index", poly, closest_outline);
poly.remove(closest_idx);
undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "remove_outline", closest_outline);
undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
undo_redo->commit_action();
}
return true;
}
}
} break;
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) {
Vector2 gpoint = mm->get_pos();
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
cpoint = canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
canvas_item_editor->get_viewport_control()->update();
}
}
return false;