1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Convert en_GB spelling to en_US with codespell

This commit is contained in:
Rémi Verschelde
2023-01-21 12:25:29 +01:00
parent 35c37ce4ce
commit 5b1df48c6c
79 changed files with 146 additions and 145 deletions

View File

@@ -125,7 +125,7 @@ void SceneReplicationInterface::on_reset() {
}
void SceneReplicationInterface::on_network_process() {
// Prevent endless stalling in case of unforseen spawn errors.
// Prevent endless stalling in case of unforeseen spawn errors.
if (spawn_queue.size()) {
ERR_PRINT("An error happened during last spawn, this usually means the 'ready' signal was not emitted by the spawned node.");
for (const ObjectID &oid : spawn_queue) {