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[3.x] Add hints and default values to the uniform nodes in visual shader

This commit is contained in:
Yuri Roubinsky
2022-01-03 22:07:18 +03:00
parent ccbfe8563e
commit 5b0fe7880e
10 changed files with 595 additions and 48 deletions

View File

@@ -221,6 +221,7 @@ public:
virtual bool is_generate_input_var(int p_port) const;
virtual bool is_code_generated() const;
virtual bool is_show_prop_names() const;
virtual Vector<StringName> get_editable_properties() const;
@@ -388,6 +389,8 @@ public:
void set_global_code_generated(bool p_enabled);
bool is_global_code_generated() const;
virtual bool is_show_prop_names() const;
void set_uniform_name(const String &p_name);
String get_uniform_name() const;