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Clean up/refactor GraphNode and make it more flexible
Split GraphNode into GraphElement and GraphNode, add custom titlebar, and adjust theming.
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@@ -330,6 +330,14 @@ void VisualShaderNode::set_disabled(bool p_disabled) {
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disabled = p_disabled;
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}
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bool VisualShaderNode::is_closable() const {
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return closable;
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}
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void VisualShaderNode::set_closable(bool p_closable) {
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closable = p_closable;
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}
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Vector<VisualShader::DefaultTextureParam> VisualShaderNode::get_default_texture_parameters(VisualShader::Type p_type, int p_id) const {
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return Vector<VisualShader::DefaultTextureParam>();
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}
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