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Clean up/refactor GraphNode and make it more flexible
Split GraphNode into GraphElement and GraphNode, add custom titlebar, and adjust theming.
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@@ -109,8 +109,8 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
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void _node_selected(Object *p_node);
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void _open_in_editor(const String &p_which);
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void _anim_selected(int p_index, Array p_options, const String &p_node);
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void _delete_request(const String &p_which);
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void _delete_nodes_request(const TypedArray<StringName> &p_nodes);
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void _close_request(const String &p_which);
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void _close_nodes_request(const TypedArray<StringName> &p_nodes);
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bool _update_filters(const Ref<AnimationNode> &anode);
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void _inspect_filters(const String &p_which);
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