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Inline static variables (part 1)
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@@ -32,9 +32,6 @@
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#include "core/debugger/engine_debugger.h"
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thread_local int ScriptDebugger::lines_left = -1;
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thread_local int ScriptDebugger::depth = -1;
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thread_local ScriptLanguage *ScriptDebugger::break_lang = nullptr;
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thread_local Vector<ScriptDebugger::StackInfo> ScriptDebugger::error_stack_info;
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void ScriptDebugger::set_lines_left(int p_left) {
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