1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Inline static variables (part 1)

This commit is contained in:
kobewi
2025-04-28 20:27:50 +02:00
parent 67c96c89cc
commit 5af4bef46f
52 changed files with 85 additions and 247 deletions

View File

@@ -32,9 +32,6 @@
#include "core/debugger/engine_debugger.h"
thread_local int ScriptDebugger::lines_left = -1;
thread_local int ScriptDebugger::depth = -1;
thread_local ScriptLanguage *ScriptDebugger::break_lang = nullptr;
thread_local Vector<ScriptDebugger::StackInfo> ScriptDebugger::error_stack_info;
void ScriptDebugger::set_lines_left(int p_left) {