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Fix typo in visual shader context menu

This commit is contained in:
Yuri Roubinsky
2021-04-04 15:31:04 +03:00
parent ed2f51b15f
commit 5af08e5e65

View File

@@ -2557,7 +2557,7 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
}
if (selected_uniforms.size() > 0) {
popup_menu->add_item(TTR("Convert Uniforms(s) to Constant(s)"), NodeMenuOptions::CONVERT_UNIFORMS_TO_CONSTANTS);
popup_menu->add_item(TTR("Convert Uniform(s) to Constant(s)"), NodeMenuOptions::CONVERT_UNIFORMS_TO_CONSTANTS);
}
}