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Makes all Godot API's methods Lower Case

This commit is contained in:
Indah Sylvia
2017-08-07 17:17:31 +07:00
parent 7e4970214c
commit 5ae78fdf6a
112 changed files with 430 additions and 430 deletions

View File

@@ -68,7 +68,7 @@ void VisualServerWrapMT::_thread_callback(void *_instance) {
void VisualServerWrapMT::thread_loop() {
server_thread = Thread::get_caller_ID();
server_thread = Thread::get_caller_id();
OS::get_singleton()->make_rendering_thread();
@@ -179,7 +179,7 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_
pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc");
if (!p_create_thread) {
server_thread = Thread::get_caller_ID();
server_thread = Thread::get_caller_id();
} else {
server_thread = 0;
}