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Makes all Godot API's methods Lower Case
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@@ -78,7 +78,7 @@ void VisualServerRaster::request_frame_drawn_callback(Object *p_where, const Str
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ERR_FAIL_NULL(p_where);
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FrameDrawnCallbacks fdc;
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fdc.object = p_where->get_instance_ID();
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fdc.object = p_where->get_instance_id();
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fdc.method = p_method;
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fdc.param = p_userdata;
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@@ -2626,14 +2626,14 @@ AABB VisualServerRaster::instance_get_base_aabb(RID p_instance) const {
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}
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void VisualServerRaster::instance_attach_object_instance_ID(RID p_instance,uint32_t p_ID) {
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void VisualServerRaster::instance_attach_object_instance_id(RID p_instance,uint32_t p_ID) {
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VS_CHANGED;
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Instance *instance = instance_owner.get( p_instance );
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ERR_FAIL_COND( !instance );
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instance->object_ID=p_ID;
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}
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uint32_t VisualServerRaster::instance_get_object_instance_ID(RID p_instance) const {
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uint32_t VisualServerRaster::instance_get_object_instance_id(RID p_instance) const {
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Instance *instance = instance_owner.get( p_instance );
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ERR_FAIL_COND_V( !instance, 0 );
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