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Makes all Godot API's methods Lower Case
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@@ -63,7 +63,7 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) {
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int index = popup->get_item_count();
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popup->add_icon_item(icon, E->get().name.capitalize(), objects.size());
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popup->set_item_h_offset(index, p_depth * 10 * EDSCALE);
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objects.push_back(obj->get_instance_ID());
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objects.push_back(obj->get_instance_id());
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_add_children_to_popup(obj, p_depth + 1);
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}
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