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Fix missing argument names in bindings
While at it, tweak some boolean setters to use `p_enabled` for the bool. Also renames `draw_minimap()` to `set_draw_minimap()`.
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@@ -476,7 +476,7 @@ void RenderingDevice::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_device_name"), &RenderingDevice::get_device_name);
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ClassDB::bind_method(D_METHOD("get_device_pipeline_cache_uuid"), &RenderingDevice::get_device_pipeline_cache_uuid);
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ClassDB::bind_method(D_METHOD("get_memory_usage"), &RenderingDevice::get_memory_usage);
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ClassDB::bind_method(D_METHOD("get_memory_usage", "type"), &RenderingDevice::get_memory_usage);
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ClassDB::bind_method(D_METHOD("get_driver_resource", "resource", "rid", "index"), &RenderingDevice::get_driver_resource);
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