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Allow to compile templates without physics servers
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@@ -32,7 +32,7 @@
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#include "editor/plugins/node_3d_editor_plugin.h"
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#include "scene/3d/mesh_instance_3d.h"
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#include "scene/3d/soft_body_3d.h"
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#include "scene/3d/physics/soft_body_3d.h"
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#include "scene/resources/3d/primitive_meshes.h"
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bool MeshInstance3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
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