You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-22 15:06:45 +00:00
Add logic to unregister the Godot plugins on engine termination
This commit is contained in:
@@ -7,6 +7,7 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
|
||||
set(GODOT_ROOT_DIR ../../../..)
|
||||
set(ANDROID_ROOT_DIR "${GODOT_ROOT_DIR}/platform/android" CACHE STRING "")
|
||||
|
||||
# Get sources
|
||||
file(GLOB_RECURSE SOURCES ${GODOT_ROOT_DIR}/*.c**)
|
||||
@@ -15,6 +16,7 @@ file(GLOB_RECURSE HEADERS ${GODOT_ROOT_DIR}/*.h**)
|
||||
add_executable(${PROJECT_NAME} ${SOURCES} ${HEADERS})
|
||||
target_include_directories(${PROJECT_NAME}
|
||||
SYSTEM PUBLIC
|
||||
${GODOT_ROOT_DIR})
|
||||
${GODOT_ROOT_DIR}
|
||||
${ANDROID_ROOT_DIR})
|
||||
|
||||
add_definitions(-DUNIX_ENABLED -DVULKAN_ENABLED -DANDROID_ENABLED -DGLES3_ENABLED -DTOOLS_ENABLED)
|
||||
|
||||
Reference in New Issue
Block a user