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Remove duplicate ERR_PRINTS macro

This commit is contained in:
Marcel Admiraal
2021-06-16 11:56:25 +01:00
parent 2d3c0d311c
commit 5a58516231
74 changed files with 158 additions and 167 deletions

View File

@@ -431,7 +431,7 @@ EditorNavigationMeshGenerator::~EditorNavigationMeshGenerator() {
void EditorNavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) {
if (!Engine::get_singleton()->is_editor_hint()) {
ERR_PRINTS("Invoking EditorNavigationMeshGenerator::bake(...) in-game is not supported in Godot 3.2 or below. Aborting bake...");
ERR_PRINT("Invoking EditorNavigationMeshGenerator::bake(...) in-game is not supported in Godot 3.2 or below. Aborting bake...");
return;
}