You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-18 14:21:41 +00:00
Direct3D 12: Fix cubemap slicing
This commit is contained in:
@@ -1455,24 +1455,26 @@ RDD::TextureID RenderingDeviceDriverD3D12::texture_create_shared_from_slice(Text
|
|||||||
}
|
}
|
||||||
} break;
|
} break;
|
||||||
case TEXTURE_SLICE_CUBEMAP: {
|
case TEXTURE_SLICE_CUBEMAP: {
|
||||||
if (srv_desc.ViewDimension == D3D12_SRV_DIMENSION_TEXTURECUBE) {
|
if (srv_desc.ViewDimension == D3D12_SRV_DIMENSION_TEXTURECUBE || p_layer == 0) {
|
||||||
DEV_ASSERT(uav_desc.ViewDimension == D3D12_UAV_DIMENSION_TEXTURE2DARRAY);
|
|
||||||
} else if (srv_desc.ViewDimension == D3D12_SRV_DIMENSION_TEXTURECUBE || p_layer == 0) {
|
|
||||||
srv_desc.ViewDimension = D3D12_SRV_DIMENSION_TEXTURECUBE;
|
srv_desc.ViewDimension = D3D12_SRV_DIMENSION_TEXTURECUBE;
|
||||||
|
srv_desc.TextureCube.MostDetailedMip = p_mipmap;
|
||||||
|
srv_desc.TextureCube.MipLevels = 1;
|
||||||
|
|
||||||
DEV_ASSERT(uav_desc.ViewDimension == D3D12_UAV_DIMENSION_TEXTURE2DARRAY);
|
DEV_ASSERT(uav_desc.ViewDimension == D3D12_UAV_DIMENSION_TEXTURE2DARRAY);
|
||||||
uav_desc.ViewDimension = D3D12_UAV_DIMENSION_TEXTURE2DARRAY;
|
uav_desc.Texture2DArray.MipSlice = p_mipmap;
|
||||||
uav_desc.Texture2DArray.FirstArraySlice = 0;
|
uav_desc.Texture2DArray.FirstArraySlice = 0;
|
||||||
uav_desc.Texture2DArray.ArraySize = 6;
|
uav_desc.Texture2DArray.ArraySize = 6;
|
||||||
uav_desc.Texture2DArray.PlaneSlice = 0;
|
uav_desc.Texture2DArray.PlaneSlice = 0;
|
||||||
} else if (srv_desc.ViewDimension == D3D12_SRV_DIMENSION_TEXTURECUBEARRAY || p_layer != 0) {
|
} else if (srv_desc.ViewDimension == D3D12_SRV_DIMENSION_TEXTURECUBEARRAY || p_layer != 0) {
|
||||||
srv_desc.ViewDimension = D3D12_SRV_DIMENSION_TEXTURECUBEARRAY;
|
srv_desc.ViewDimension = D3D12_SRV_DIMENSION_TEXTURECUBEARRAY;
|
||||||
|
srv_desc.TextureCubeArray.MostDetailedMip = p_mipmap;
|
||||||
|
srv_desc.TextureCubeArray.MipLevels = 1;
|
||||||
srv_desc.TextureCubeArray.First2DArrayFace = p_layer;
|
srv_desc.TextureCubeArray.First2DArrayFace = p_layer;
|
||||||
srv_desc.TextureCubeArray.NumCubes = 1;
|
srv_desc.TextureCubeArray.NumCubes = 1;
|
||||||
srv_desc.TextureCubeArray.ResourceMinLODClamp = 0.0f;
|
srv_desc.TextureCubeArray.ResourceMinLODClamp = 0.0f;
|
||||||
|
|
||||||
DEV_ASSERT(uav_desc.ViewDimension == D3D12_UAV_DIMENSION_TEXTURE2DARRAY);
|
DEV_ASSERT(uav_desc.ViewDimension == D3D12_UAV_DIMENSION_TEXTURE2DARRAY);
|
||||||
uav_desc.ViewDimension = D3D12_UAV_DIMENSION_TEXTURE2DARRAY;
|
uav_desc.Texture2DArray.MipSlice = p_mipmap;
|
||||||
uav_desc.Texture2DArray.FirstArraySlice = p_layer;
|
uav_desc.Texture2DArray.FirstArraySlice = p_layer;
|
||||||
uav_desc.Texture2DArray.ArraySize = 6;
|
uav_desc.Texture2DArray.ArraySize = 6;
|
||||||
uav_desc.Texture2DArray.PlaneSlice = 0;
|
uav_desc.Texture2DArray.PlaneSlice = 0;
|
||||||
|
|||||||
Reference in New Issue
Block a user