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Fixed root name invalid at scene creation.
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@@ -133,7 +133,7 @@ void SceneCreateDialog::update_dialog() {
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root_name = scene_name.get_file().get_basename();
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}
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if (!root_name.is_valid_identifier()) {
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if (root_name.is_empty() || root_name.validate_node_name().size() != root_name.size()) {
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update_error(node_error_label, MSG_ERROR, TTR("Invalid root node name."));
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is_valid = false;
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}
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