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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Rename str2var to str_to_var and similar

Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too.

- `var2str` -> `var_to_str`
- `str2var` -> `str_to_var`
- `bytes2var` -> `bytes_to_var`
- `bytes2var_with_objects` -> `bytes_to_var_with_objects`
- `var2bytes` -> `var_to_bytes`
- `var2bytes_with_objects` -> `var_to_bytes_with_objects`
- `linear2db` -> `linear_to_db`
- `db2linear` -> `db_to_linear`
- `deg2rad` -> `deg_to_rad`
- `rad2deg` -> `rad_to_deg`

- `dict2inst` -> `dict_to_inst`
- `inst2dict` -> `inst_to_dict`
This commit is contained in:
Micky
2022-08-13 17:45:42 +02:00
parent 85ed9eac6f
commit 59e11934d8
80 changed files with 396 additions and 368 deletions

View File

@@ -179,8 +179,8 @@ MaterialEditor::MaterialEditor() {
viewport->add_child(box_instance);
Transform3D box_xform;
box_xform.basis.rotate(Vector3(1, 0, 0), Math::deg2rad(25.0));
box_xform.basis = box_xform.basis * Basis().rotated(Vector3(0, 1, 0), Math::deg2rad(-25.0));
box_xform.basis.rotate(Vector3(1, 0, 0), Math::deg_to_rad(25.0));
box_xform.basis = box_xform.basis * Basis().rotated(Vector3(0, 1, 0), Math::deg_to_rad(-25.0));
box_xform.basis.scale(Vector3(0.7, 0.7, 0.7));
box_xform.origin.y = 0.05;
box_instance->set_transform(box_xform);