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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Add methods to get argument count of methods

Added to:
* `Callable`s
* `Object`s
* `ClassDB`
* `Script(Instance)`s
This commit is contained in:
A Thousand Ships
2024-01-28 15:16:09 +01:00
parent 0ace0a1292
commit 59bcc2888c
50 changed files with 821 additions and 3 deletions

View File

@@ -312,6 +312,9 @@ public:
virtual void get_script_method_list(List<MethodInfo> *p_list) const override;
virtual bool has_method(const StringName &p_method) const override;
virtual bool has_static_method(const StringName &p_method) const override;
virtual int get_script_method_argument_count(const StringName &p_method, bool *r_is_valid = nullptr) const override;
virtual MethodInfo get_method_info(const StringName &p_method) const override;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const override;
@@ -376,6 +379,9 @@ public:
virtual void get_method_list(List<MethodInfo> *p_list) const;
virtual bool has_method(const StringName &p_method) const;
virtual int get_method_argument_count(const StringName &p_method, bool *r_is_valid = nullptr) const;
virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }