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mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Add methods to get argument count of methods

Added to:
* `Callable`s
* `Object`s
* `ClassDB`
* `Script(Instance)`s
This commit is contained in:
A Thousand Ships
2024-01-28 15:16:09 +01:00
parent 0ace0a1292
commit 59bcc2888c
50 changed files with 821 additions and 3 deletions

View File

@@ -151,6 +151,8 @@ public:
virtual bool has_method(const StringName &p_method) const = 0;
virtual bool has_static_method(const StringName &p_method) const { return false; }
virtual int get_script_method_argument_count(const StringName &p_method, bool *r_is_valid = nullptr) const;
virtual MethodInfo get_method_info(const StringName &p_method) const = 0;
virtual bool is_tool() const = 0;
@@ -442,6 +444,13 @@ public:
virtual void get_method_list(List<MethodInfo> *p_list) const override;
virtual bool has_method(const StringName &p_method) const override;
virtual int get_method_argument_count(const StringName &p_method, bool *r_is_valid = nullptr) const override {
if (r_is_valid) {
*r_is_valid = false;
}
return 0;
}
virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();