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Remove duplicate Android orientation settings.
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@@ -29,7 +29,6 @@
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/*************************************************************************/
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#include "export.h"
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#include "gradle_export_util.h"
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#include "core/config/project_settings.h"
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#include "core/io/image_loader.h"
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@@ -827,7 +826,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
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int version_code = p_preset->get("version/code");
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String package_name = p_preset->get("package/unique_name");
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int orientation = p_preset->get("screen/orientation");
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const int screen_orientation = _get_android_orientation_value(_get_screen_orientation());
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bool screen_support_small = p_preset->get("screen/support_small");
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bool screen_support_normal = p_preset->get("screen/support_normal");
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@@ -937,7 +936,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
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}
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if (tname == "activity" && attrname == "screenOrientation") {
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encode_uint32(orientation == 0 ? 0 : 1, &p_manifest.write[iofs + 16]);
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encode_uint32(screen_orientation, &p_manifest.write[iofs + 16]);
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}
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if (tname == "supports-screens") {
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@@ -1636,7 +1635,6 @@ public:
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true));
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true));
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