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-Changed Godot exit to be clean.

-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
This commit is contained in:
Juan Linietsky
2015-04-20 19:38:02 -03:00
parent 28c4afeb57
commit 59154cccf9
37 changed files with 263 additions and 68 deletions

View File

@@ -105,6 +105,13 @@ class GridMapEditor : public VBoxContainer {
RID duplicate_mesh;
RID duplicate_instance;
RID indicator_mat;
RID inner_mat;
RID outer_mat;
RID inner_mat_dup;
RID outer_mat_dup;
bool updating;