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-Changed Godot exit to be clean.

-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
This commit is contained in:
Juan Linietsky
2015-04-20 19:38:02 -03:00
parent 28c4afeb57
commit 59154cccf9
37 changed files with 263 additions and 68 deletions

View File

@@ -254,6 +254,7 @@ FileAccessNetworkClient::~FileAccessNetworkClient() {
quit=true;
sem->post();
Thread::wait_to_finish(thread);
memdelete(thread);
}
memdelete(blockrequest_mutex);