You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-10 13:00:37 +00:00
Create mobile renderer
This commit is contained in:
@@ -2453,18 +2453,19 @@ void RendererSceneCull::_frustum_cull(CullData &cull_data, FrustumCullResult &cu
|
||||
}
|
||||
|
||||
if (geometry_instance_pair_mask & (1 << RS::INSTANCE_DECAL) && (idata.flags & InstanceData::FLAG_GEOM_DECAL_DIRTY)) {
|
||||
//InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(idata.instance->base_data);
|
||||
//todo for GLES3
|
||||
idata.flags &= ~uint32_t(InstanceData::FLAG_GEOM_DECAL_DIRTY);
|
||||
/*for (Set<Instance *>::Element *E = geom->dec.front(); E; E = E->next()) {
|
||||
InstanceReflectionProbeData *reflection_probe = static_cast<InstanceReflectionProbeData *>(E->get()->base_data);
|
||||
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(idata.instance->base_data);
|
||||
uint32_t idx = 0;
|
||||
|
||||
instance_pair_buffer[idx++] = reflection_probe->instance;
|
||||
if (idx==MAX_INSTANCE_PAIRS) {
|
||||
break;
|
||||
for (Set<Instance *>::Element *E = geom->decals.front(); E; E = E->next()) {
|
||||
InstanceDecalData *decal = static_cast<InstanceDecalData *>(E->get()->base_data);
|
||||
|
||||
instance_pair_buffer[idx++] = decal->instance;
|
||||
if (idx == MAX_INSTANCE_PAIRS) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}*/
|
||||
//scene_render->geometry_instance_pair_decal_instances(geom->geometry_instance, light_instances, idx);
|
||||
scene_render->geometry_instance_pair_decal_instances(geom->geometry_instance, instance_pair_buffer, idx);
|
||||
idata.flags &= ~uint32_t(InstanceData::FLAG_GEOM_DECAL_DIRTY);
|
||||
}
|
||||
|
||||
if (idata.flags & InstanceData::FLAG_GEOM_GI_PROBE_DIRTY) {
|
||||
|
||||
Reference in New Issue
Block a user