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-fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript
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@@ -608,7 +608,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
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theme_panel = memnew( Panel );
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theme_panel->set_anchor(MARGIN_BOTTOM,ANCHOR_END);
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theme_panel->set_begin( Point2(0,20));
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theme_panel->set_begin( Point2(0,26));
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theme_panel->set_end( Point2(100,0) );
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p_editor->get_viewport()->add_child(theme_panel);
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theme_panel->hide();
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