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-fixed export templates not loading/exporting on Windows

-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
This commit is contained in:
Juan Linietsky
2014-02-13 18:03:28 -03:00
parent 1adc330b68
commit 58cda02a38
54 changed files with 1454 additions and 1122 deletions

View File

@@ -608,7 +608,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
theme_panel = memnew( Panel );
theme_panel->set_anchor(MARGIN_BOTTOM,ANCHOR_END);
theme_panel->set_begin( Point2(0,20));
theme_panel->set_begin( Point2(0,26));
theme_panel->set_end( Point2(100,0) );
p_editor->get_viewport()->add_child(theme_panel);
theme_panel->hide();