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Removed graph node headers from state machine nodes
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@@ -572,8 +572,8 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
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Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
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Ref<StyleBox> style = get_stylebox("frame", "GraphNode");
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Ref<StyleBox> style_selected = get_stylebox("selectedframe", "GraphNode");
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Ref<StyleBox> style = get_stylebox("state_machine_frame", "GraphNode");
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Ref<StyleBox> style_selected = get_stylebox("state_machine_selectedframe", "GraphNode");
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Ref<Font> font = get_font("title_font", "GraphNode");
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Color font_color = get_color("title_color", "GraphNode");
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