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mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Enhanced StyleBoxTexture:

Add texture region support for StyleBoxTexture.
  Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin.
This commit is contained in:
Geequlim
2016-06-05 00:40:53 +08:00
parent 9546b2ffd4
commit 5894060abb
4 changed files with 130 additions and 69 deletions

View File

@@ -41,6 +41,8 @@ void TextureRegionEditor::_region_draw()
base_tex = node_sprite->get_texture();
else if(node_type == "Patch9Frame" && node_patch9)
base_tex = node_patch9->get_texture();
else if(node_type == "StyleBoxTexture" && obj_styleBox)
base_tex = obj_styleBox->get_texture();
if (base_tex.is_null())
return;
@@ -164,6 +166,8 @@ void TextureRegionEditor::_region_input(const InputEvent& p_input)
rect_prev=node_sprite->get_region_rect();
else if(node_type == "Patch9Frame" && node_patch9)
rect_prev=node_patch9->get_region_rect();
else if(node_type == "StyleBoxTexture" && obj_styleBox)
rect_prev=obj_styleBox->get_region_rect();
drag_index=-1;
for(int i=0;i<8;i++) {
@@ -184,12 +188,12 @@ void TextureRegionEditor::_region_input(const InputEvent& p_input)
if(editing_region == REGION_TEXTURE_REGION) {
undo_redo->create_action("Set region_rect");
if(node_type == "Sprite" && node_sprite ){
undo_redo->add_do_method(node_sprite ,"set_region_rect",node_sprite->get_region_rect());
undo_redo->add_undo_method(node_sprite,"set_region_rect",rect_prev);
undo_redo->add_do_method(node_sprite ,"set_region_rect",node_sprite->get_region_rect());
undo_redo->add_undo_method(node_sprite,"set_region_rect",rect_prev);
}
else if(node_type == "Patch9Frame" && node_patch9){
undo_redo->add_do_method(node_patch9 ,"set_region_rect",node_patch9->get_region_rect());
undo_redo->add_undo_method(node_patch9,"set_region_rect",rect_prev);
undo_redo->add_do_method(node_patch9 ,"set_region_rect",node_patch9->get_region_rect());
undo_redo->add_undo_method(node_patch9,"set_region_rect",rect_prev);
}
undo_redo->add_do_method(edit_draw,"update");
undo_redo->add_undo_method(edit_draw,"update");
@@ -240,53 +244,53 @@ void TextureRegionEditor::_region_input(const InputEvent& p_input)
switch(drag_index) {
case 0: {
Vector2 p=rect_prev.pos+rect_prev.size;
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
Vector2 p=rect_prev.pos+rect_prev.size;
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 1: {
Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
rect = Rect2(p,Size2(rect_prev.size.x,0));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
rect = Rect2(p,Size2(rect_prev.size.x,0));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 2: {
Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
Vector2 p=rect_prev.pos+Vector2(0,rect_prev.size.y);
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 3: {
Vector2 p=rect_prev.pos;
rect = Rect2(p,Size2(0,rect_prev.size.y));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
Vector2 p=rect_prev.pos;
rect = Rect2(p,Size2(0,rect_prev.size.y));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 4: {
Vector2 p=rect_prev.pos;
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
Vector2 p=rect_prev.pos;
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 5: {
Vector2 p=rect_prev.pos;
rect = Rect2(p,Size2(rect_prev.size.x,0));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
Vector2 p=rect_prev.pos;
rect = Rect2(p,Size2(rect_prev.size.x,0));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 6: {
Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
rect = Rect2(p,Size2());
rect.expand_to(new_pos);
apply_rect(rect);
} break;
case 7: {
Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
rect = Rect2(p,Size2(0,rect_prev.size.y));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
Vector2 p=rect_prev.pos+Vector2(rect_prev.size.x,0);
rect = Rect2(p,Size2(0,rect_prev.size.y));
rect.expand_to(new_pos);
apply_rect(rect);
} break;
}
edit_draw->update();
@@ -349,19 +353,29 @@ void TextureRegionEditor::apply_rect(const Rect2& rect){
node_sprite->set_region_rect(rect);
else if(node_patch9)
node_patch9->set_region_rect(rect);
else if(obj_styleBox)
obj_styleBox->set_region_rect(rect);
}
else if(node_patch9 && this->editing_region == REGION_PATCH_MARGIN) {
node_patch9->set_patch_margin(MARGIN_LEFT, rect.pos.x - tex_region.pos.x);
node_patch9->set_patch_margin(MARGIN_RIGHT, tex_region.pos.x+tex_region.size.width-(rect.pos.x+rect.size.width));
node_patch9->set_patch_margin(MARGIN_TOP, rect.pos.y - tex_region.pos.y);
node_patch9->set_patch_margin(MARGIN_BOTTOM, tex_region.pos.y+tex_region.size.height-(rect.pos.y+rect.size.height));
else if(this->editing_region == REGION_PATCH_MARGIN) {
if(node_patch9) {
node_patch9->set_patch_margin(MARGIN_LEFT, rect.pos.x - tex_region.pos.x);
node_patch9->set_patch_margin(MARGIN_RIGHT, tex_region.pos.x+tex_region.size.width-(rect.pos.x+rect.size.width));
node_patch9->set_patch_margin(MARGIN_TOP, rect.pos.y - tex_region.pos.y);
node_patch9->set_patch_margin(MARGIN_BOTTOM, tex_region.pos.y+tex_region.size.height-(rect.pos.y+rect.size.height));
}
else if(obj_styleBox) {
obj_styleBox->set_margin_size(MARGIN_LEFT, rect.pos.x - tex_region.pos.x);
obj_styleBox->set_margin_size(MARGIN_RIGHT, tex_region.pos.x+tex_region.size.width-(rect.pos.x+rect.size.width));
obj_styleBox->set_margin_size(MARGIN_TOP, rect.pos.y - tex_region.pos.y);
obj_styleBox->set_margin_size(MARGIN_BOTTOM, tex_region.pos.y+tex_region.size.height-(rect.pos.y+rect.size.height));
}
}
}
void TextureRegionEditor::_notification(int p_what)
{
switch(p_what) {
case NOTIFICATION_READY: {
case NOTIFICATION_READY: {
region_button->set_icon( get_icon("RegionEdit","EditorIcons"));
margin_button->set_icon( get_icon("Patch9Frame", "EditorIcons"));
b_snap_grid->set_icon( get_icon("Grid", "EditorIcons"));
@@ -371,11 +385,12 @@ void TextureRegionEditor::_notification(int p_what)
}
}
void TextureRegionEditor::_node_removed(Node *p_node)
void TextureRegionEditor::_node_removed(Object *p_obj)
{
if(p_node == node_sprite || p_node == node_patch9) {
if(p_obj == node_sprite || p_obj == node_patch9 || p_obj == obj_styleBox) {
node_patch9 = NULL;
node_sprite = NULL;
obj_styleBox = NULL;
hide();
}
}
@@ -397,28 +412,39 @@ void TextureRegionEditor::_bind_methods()
ObjectTypeDB::bind_method(_MD("_set_snap_step_y"),&TextureRegionEditor::_set_snap_step_y);
}
void TextureRegionEditor::edit(Node *p_node)
void TextureRegionEditor::edit(Object *p_obj)
{
if (p_node) {
if (p_obj) {
margin_button->hide();
node_type = p_node->get_type();
node_type = p_obj->get_type();
if(node_type == "Sprite"){
node_sprite = p_node->cast_to<Sprite>();
node_sprite = p_obj->cast_to<Sprite>();
node_patch9 = NULL;
obj_styleBox = NULL;
}
else if(node_type == "Patch9Frame") {
node_patch9 = p_node->cast_to<Patch9Frame>();
node_patch9 = p_obj->cast_to<Patch9Frame>();
node_sprite = NULL;
obj_styleBox = NULL;
margin_button->show();
}
p_node->connect("exit_tree",this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
else if(node_type == "StyleBoxTexture") {
obj_styleBox = p_obj->cast_to<StyleBoxTexture>();
node_sprite = NULL;
node_patch9 = NULL;
margin_button->show();
}
p_obj->connect("exit_tree",this,"_node_removed",varray(p_obj),CONNECT_ONESHOT);
} else {
if(node_sprite)
node_sprite->disconnect("exit_tree",this,"_node_removed");
else if(node_patch9)
node_patch9->disconnect("exit_tree",this,"_node_removed");
else if(obj_styleBox)
obj_styleBox->disconnect("exit_tree",this,"_node_removed");
node_sprite = NULL;
node_patch9 = NULL;
obj_styleBox = NULL;
}
}
@@ -441,6 +467,8 @@ void TextureRegionEditor::_edit_node(int region)
texture = node_sprite->get_texture();
else if(node_type == "Patch9Frame" && node_patch9 )
texture = node_patch9->get_texture();
else if(node_type == "StyleBoxTexture" && obj_styleBox)
texture = obj_styleBox->get_texture();
if (texture.is_null()) {
error->set_text(TTR("No texture in this node.\nSet a texture to be able to edit region."));
@@ -452,12 +480,21 @@ void TextureRegionEditor::_edit_node(int region)
tex_region = node_sprite->get_region_rect();
else if(node_type == "Patch9Frame" && node_patch9 )
tex_region = node_patch9->get_region_rect();
else if(node_type == "StyleBoxTexture" && obj_styleBox)
tex_region = obj_styleBox->get_region_rect();
rect = tex_region;
if(region == REGION_PATCH_MARGIN && node_patch9) {
Patch9Frame *node = node_patch9->cast_to<Patch9Frame>();
rect.pos += Point2(node->get_patch_margin(MARGIN_LEFT),node->get_patch_margin(MARGIN_TOP));
rect.size -= Size2(node->get_patch_margin(MARGIN_RIGHT)+node->get_patch_margin(MARGIN_LEFT), node->get_patch_margin(MARGIN_BOTTOM)+node->get_patch_margin(MARGIN_TOP));
if(region == REGION_PATCH_MARGIN) {
if(node_patch9){
Patch9Frame *node = node_patch9;
rect.pos += Point2(node->get_patch_margin(MARGIN_LEFT),node->get_patch_margin(MARGIN_TOP));
rect.size -= Size2(node->get_patch_margin(MARGIN_RIGHT)+node->get_patch_margin(MARGIN_LEFT), node->get_patch_margin(MARGIN_BOTTOM)+node->get_patch_margin(MARGIN_TOP));
}
else if(obj_styleBox) {
StyleBoxTexture * node = obj_styleBox;
rect.pos += Point2(node->get_margin_size(MARGIN_LEFT),node->get_margin_size(MARGIN_TOP));
rect.size -= Size2(node->get_margin_size(MARGIN_RIGHT)+node->get_margin_size(MARGIN_LEFT), node->get_margin_size(MARGIN_BOTTOM)+node->get_margin_size(MARGIN_TOP));
}
}
dlg_editor->popup_centered_ratio(0.85);
@@ -619,12 +656,12 @@ TextureRegionEditor::TextureRegionEditor(EditorNode* p_editor)
void TextureRegionEditorPlugin::edit(Object *p_node)
{
region_editor->edit(p_node->cast_to<Node>());
region_editor->edit(p_node);
}
bool TextureRegionEditorPlugin::handles(Object *p_node) const
bool TextureRegionEditorPlugin::handles(Object *p_obj) const
{
return p_node->is_type("Sprite") || p_node->is_type("Patch9Frame");
return p_obj->is_type("Sprite") || p_obj->is_type("Patch9Frame") || p_obj->is_type("StyleBoxTexture");
}
void TextureRegionEditorPlugin::make_visible(bool p_visible)