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Fixed wrong usage of has_no_area function, closes #10434
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@@ -1048,7 +1048,7 @@ void VisualServerScene::_update_instance(Instance *p_instance) {
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VSG::storage->particles_set_emission_transform(p_instance->base, p_instance->transform);
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}
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if (p_instance->aabb.has_no_area()) {
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if (p_instance->aabb.has_no_surface()) {
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return;
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}
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