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Merge pull request #58262 from Sauermann/fix-range-doc

Describe usage of float in range documentation
This commit is contained in:
Max Hilbrunner
2022-03-03 13:12:29 +01:00
committed by GitHub
2 changed files with 13 additions and 1 deletions

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@@ -1251,7 +1251,7 @@ void GDScriptAnalyzer::resolve_for(GDScriptParser::ForNode *p_for) {
bool list_resolved = false;
// Optimize constant range() call to not allocate an array.
// Use int, Vector2, Vector3 instead, which also can be used as range iterators.
// Use int, Vector2i, Vector3i instead, which also can be used as range iterators.
if (p_for->list && p_for->list->type == GDScriptParser::Node::CALL) {
GDScriptParser::CallNode *call = static_cast<GDScriptParser::CallNode *>(p_for->list);
GDScriptParser::Node::Type callee_type = call->get_callee_type();