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added ability to add extra codesign entitlements for macos from godot editor
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@@ -327,7 +327,7 @@ bool EditorExportPlatformMacOS::get_export_option_visibility(const EditorExportP
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}
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bool advanced_options_enabled = p_preset->are_advanced_options_enabled();
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if (p_option.begins_with("privacy")) {
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if (p_option.begins_with("privacy") || p_option == "codesign/entitlements/additional") {
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return advanced_options_enabled;
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}
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}
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@@ -501,6 +501,7 @@ void EditorExportPlatformMacOS::get_export_options(List<ExportOption> *r_options
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_movies", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0));
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "codesign/entitlements/app_sandbox/files_user_selected", PROPERTY_HINT_ENUM, "No,Read-only,Read-write"), 0));
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r_options->push_back(ExportOption(PropertyInfo(Variant::ARRAY, "codesign/entitlements/app_sandbox/helper_executables", PROPERTY_HINT_ARRAY_TYPE, itos(Variant::STRING) + "/" + itos(PROPERTY_HINT_GLOBAL_FILE) + ":"), Array()));
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r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements/additional", PROPERTY_HINT_MULTILINE_TEXT), ""));
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r_options->push_back(ExportOption(PropertyInfo(Variant::PACKED_STRING_ARRAY, "codesign/custom_options"), PackedStringArray()));
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#ifdef MACOS_ENABLED
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@@ -2126,6 +2127,11 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
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}
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}
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const String &additional_entitlements = p_preset->get("codesign/entitlements/additional");
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if (!additional_entitlements.is_empty()) {
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ent_f->store_line(additional_entitlements);
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}
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ent_f->store_line("</dict>");
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ent_f->store_line("</plist>");
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} else {
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@@ -2288,6 +2294,14 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
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}
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}
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if (FileAccess::exists(ent_path)) {
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print_verbose("entitlements:\n" + FileAccess::get_file_as_string(ent_path));
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}
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if (FileAccess::exists(hlp_ent_path)) {
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print_verbose("helper entitlements:\n" + FileAccess::get_file_as_string(hlp_ent_path));
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}
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// Clean up temporary entitlements files.
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if (FileAccess::exists(hlp_ent_path)) {
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DirAccess::remove_file_or_error(hlp_ent_path);
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