1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Add minimum size to some debugger elements

This commit is contained in:
MewPurPur
2024-11-12 12:35:41 +02:00
parent ec6a1c0e79
commit 5769c80196
4 changed files with 10 additions and 0 deletions

View File

@@ -1915,6 +1915,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() {
threads->connect(SceneStringName(item_selected), callable_mp(this, &ScriptEditorDebugger::_select_thread));
stack_dump = memnew(Tree);
stack_dump->set_custom_minimum_size(Size2(150, 0) * EDSCALE);
stack_dump->set_allow_reselect(true);
stack_dump->set_columns(1);
stack_dump->set_column_titles_visible(true);
@@ -1925,6 +1926,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() {
stack_vb->add_child(stack_dump);
VBoxContainer *inspector_vbox = memnew(VBoxContainer);
inspector_vbox->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
inspector_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
sc->add_child(inspector_vbox);
@@ -1950,6 +1952,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() {
inspector_vbox->add_child(inspector);
breakpoints_tree = memnew(Tree);
breakpoints_tree->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
breakpoints_tree->set_h_size_flags(SIZE_EXPAND_FILL);
breakpoints_tree->set_column_titles_visible(true);
breakpoints_tree->set_column_title(0, TTR("Breakpoints"));