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mirror of https://github.com/godotengine/godot.git synced 2025-11-12 13:20:55 +00:00

Rename Node's filename property to scene_file_path for clarity

This commit is contained in:
Hugo Locurcio
2021-09-30 16:30:55 +02:00
parent bc0f5d3dde
commit 570cdc128f
19 changed files with 141 additions and 141 deletions

View File

@@ -1460,8 +1460,8 @@ bool CanvasItemEditor::_gui_input_open_scene_on_double_click(const Ref<InputEven
List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1) {
CanvasItem *canvas_item = selection[0];
if (canvas_item->get_filename() != "" && canvas_item != editor->get_edited_scene()) {
editor->open_request(canvas_item->get_filename());
if (canvas_item->get_scene_file_path() != "" && canvas_item != editor->get_edited_scene()) {
editor->open_request(canvas_item->get_scene_file_path());
return true;
}
}
@@ -5800,7 +5800,7 @@ void CanvasItemEditorViewport::_remove_preview() {
}
bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node) {
if (p_desired_node->get_filename() == p_target_scene_path) {
if (p_desired_node->get_scene_file_path() == p_target_scene_path) {
return true;
}
@@ -5897,14 +5897,14 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
return false;
}
if (editor->get_edited_scene()->get_filename() != "") { // cyclical instancing
if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instantiated_scene)) {
if (editor->get_edited_scene()->get_scene_file_path() != "") { // cyclical instancing
if (_cyclical_dependency_exists(editor->get_edited_scene()->get_scene_file_path(), instantiated_scene)) {
memdelete(instantiated_scene);
return false;
}
}
instantiated_scene->set_filename(ProjectSettings::get_singleton()->localize_path(path));
instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(path));
editor_data->get_undo_redo().add_do_method(parent, "add_child", instantiated_scene);
editor_data->get_undo_redo().add_do_method(instantiated_scene, "set_owner", editor->get_edited_scene());