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Fix clearing errors indication in the shader editor
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@@ -376,6 +376,7 @@ void ShaderTextEditor::_validate_script() {
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get_text_editor()->set_line_background_color(i, Color(0, 0, 0, 0));
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}
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set_error("");
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set_error_count(0);
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if (last_compile_result != OK) {
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//preprocessor error
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