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Make all String float conversion methods be 64-bit
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@@ -744,7 +744,7 @@ void AnimationPlayerEditor::_dialog_action(String p_path) {
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}
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void AnimationPlayerEditor::_scale_changed(const String &p_scale) {
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player->set_speed_scale(p_scale.to_double());
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player->set_speed_scale(p_scale.to_float());
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}
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void AnimationPlayerEditor::_update_animation() {
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