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Prevent expanding output port in visual shader expression
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@@ -4928,6 +4928,10 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
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return code;
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}
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bool VisualShaderNodeExpression::is_output_port_expandable(int p_port) const {
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return false;
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}
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void VisualShaderNodeExpression::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_expression", "expression"), &VisualShaderNodeExpression::set_expression);
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ClassDB::bind_method(D_METHOD("get_expression"), &VisualShaderNodeExpression::get_expression);
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