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Prevent expanding output port in visual shader expression

This commit is contained in:
Yuri Rubinsky
2024-04-19 11:49:10 +03:00
parent 9bc49a66ba
commit 56d843724e
3 changed files with 12 additions and 7 deletions

View File

@@ -4928,6 +4928,10 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
return code;
}
bool VisualShaderNodeExpression::is_output_port_expandable(int p_port) const {
return false;
}
void VisualShaderNodeExpression::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_expression", "expression"), &VisualShaderNodeExpression::set_expression);
ClassDB::bind_method(D_METHOD("get_expression"), &VisualShaderNodeExpression::get_expression);