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mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Modified editor strings to be translatable in the future

This commit is contained in:
Juan Linietsky
2016-05-03 22:25:37 -03:00
parent c7e8def446
commit 567cb691ec
96 changed files with 2135 additions and 2103 deletions

View File

@@ -72,10 +72,10 @@ void SpriteFramesEditor::_file_load_request(const DVector<String>& p_path) {
resource = ResourceLoader::load(p_path[i]);
if (resource.is_null()) {
dialog->set_text("ERROR: Couldn't load frame resource!");
dialog->set_title("Error!");
//dialog->get_cancel()->set_text("Close");
dialog->get_ok()->set_text("Close");
dialog->set_text(TTR("ERROR: Couldn't load frame resource!"));
dialog->set_title(TTR("Error!"));
//dialog->get_cancel()->set_text(TTR("Close"));
dialog->get_ok()->set_text(TTR("Close"));
dialog->popup_centered_minsize();
return; ///beh should show an error i guess
}
@@ -89,7 +89,7 @@ void SpriteFramesEditor::_file_load_request(const DVector<String>& p_path) {
return;
}
undo_redo->create_action("Add Frame");
undo_redo->create_action(TTR("Add Frame"));
int fc=frames->get_frame_count();
for(List< Ref<Texture> >::Element *E=resources.front();E;E=E->next() ) {
@@ -144,7 +144,7 @@ void SpriteFramesEditor::_item_edited() {
}
RES samp = frames->get_resource(old_name);
undo_redo->create_action("Rename Resource");
undo_redo->create_action(TTR("Rename Resource"));
undo_redo->add_do_method(frames,"remove_resource",old_name);
undo_redo->add_do_method(frames,"add_resource",new_name,samp);
undo_redo->add_undo_method(frames,"remove_resource",new_name);
@@ -170,7 +170,7 @@ void SpriteFramesEditor::_delete_confirm_pressed() {
int to_remove = tree->get_selected()->get_metadata(0);
sel=to_remove;
Ref<Texture> r = frames->get_frame(to_remove);
undo_redo->create_action("Delete Resource");
undo_redo->create_action(TTR("Delete Resource"));
undo_redo->add_do_method(frames,"remove_frame",to_remove);
undo_redo->add_undo_method(frames,"add_frame",r,to_remove);
undo_redo->add_do_method(this,"_update_library");
@@ -184,16 +184,16 @@ void SpriteFramesEditor::_paste_pressed() {
Ref<Texture> r=EditorSettings::get_singleton()->get_resource_clipboard();
if (!r.is_valid()) {
dialog->set_text("Resource clipboard is empty or not a texture!");
dialog->set_title("Error!");
//dialog->get_cancel()->set_text("Close");
dialog->get_ok()->set_text("Close");
dialog->set_text(TTR("Resource clipboard is empty or not a texture!"));
dialog->set_title(TTR("Error!"));
//dialog->get_cancel()->set_text(TTR("Close"));
dialog->get_ok()->set_text(TTR("Close"));
dialog->popup_centered_minsize();
return; ///beh should show an error i guess
}
undo_redo->create_action("Paste Frame");
undo_redo->create_action(TTR("Paste Frame"));
undo_redo->add_do_method(frames,"add_frame",r);
undo_redo->add_undo_method(frames,"remove_frame",frames->get_frame_count());
undo_redo->add_do_method(this,"_update_library");
@@ -220,7 +220,7 @@ void SpriteFramesEditor::_empty_pressed() {
Ref<Texture> r;
undo_redo->create_action("Add Empty");
undo_redo->create_action(TTR("Add Empty"));
undo_redo->add_do_method(frames,"add_frame",r,from);
undo_redo->add_undo_method(frames,"remove_frame",from);
undo_redo->add_do_method(this,"_update_library");
@@ -247,7 +247,7 @@ void SpriteFramesEditor::_empty2_pressed() {
Ref<Texture> r;
undo_redo->create_action("Add Empty");
undo_redo->create_action(TTR("Add Empty"));
undo_redo->add_do_method(frames,"add_frame",r,from+1);
undo_redo->add_undo_method(frames,"remove_frame",from+1);
undo_redo->add_do_method(this,"_update_library");
@@ -268,7 +268,7 @@ void SpriteFramesEditor::_up_pressed() {
sel-=1;
Ref<Texture> r = frames->get_frame(to_move);
undo_redo->create_action("Delete Resource");
undo_redo->create_action(TTR("Delete Resource"));
undo_redo->add_do_method(frames,"set_frame",to_move,frames->get_frame(to_move-1));
undo_redo->add_do_method(frames,"set_frame",to_move-1,frames->get_frame(to_move));
undo_redo->add_undo_method(frames,"set_frame",to_move,frames->get_frame(to_move));
@@ -291,7 +291,7 @@ void SpriteFramesEditor::_down_pressed() {
sel+=1;
Ref<Texture> r = frames->get_frame(to_move);
undo_redo->create_action("Delete Resource");
undo_redo->create_action(TTR("Delete Resource"));
undo_redo->add_do_method(frames,"set_frame",to_move,frames->get_frame(to_move+1));
undo_redo->add_do_method(frames,"set_frame",to_move+1,frames->get_frame(to_move));
undo_redo->add_undo_method(frames,"set_frame",to_move,frames->get_frame(to_move));
@@ -313,11 +313,11 @@ void SpriteFramesEditor::_delete_pressed() {
_delete_confirm_pressed(); //it has undo.. why bother with a dialog..
/*
dialog->set_title("Confirm...");
dialog->set_text("Remove Resource '"+tree->get_selected()->get_text(0)+"' ?");
//dialog->get_cancel()->set_text("Cancel");
dialog->set_title(TTR("Confirm..."));
dialog->set_text(TTR("Remove Resource '")+tree->get_selected()->get_text(0)+"' ?");
//dialog->get_cancel()->set_text(TTR("Cancel"));
//dialog->get_ok()->show();
dialog->get_ok()->set_text("Remove");
dialog->get_ok()->set_text(TTR("Remove"));
dialog->popup_centered(Size2(300,60));*/
}
@@ -342,10 +342,10 @@ void SpriteFramesEditor::_update_library() {
if (frames->get_frame(i).is_null()) {
ti->set_text(0,"Frame "+itos(i)+" (empty)");
ti->set_text(0,TTR("Frame ")+itos(i)+" (empty)");
} else {
ti->set_text(0,"Frame "+itos(i)+" ("+frames->get_frame(i)->get_name()+")");
ti->set_text(0,TTR("Frame ")+itos(i)+" ("+frames->get_frame(i)->get_name()+")");
ti->set_icon(0,frames->get_frame(i));
}
if (frames->get_frame(i).is_valid())
@@ -405,30 +405,30 @@ SpriteFramesEditor::SpriteFramesEditor() {
vbc->add_child(hbc);
load = memnew( Button );
load->set_tooltip("Load Resource");
load->set_tooltip(TTR("Load Resource"));
hbc->add_child(load);
paste = memnew( Button );
paste->set_text("Paste");
paste->set_text(TTR("Paste"));
hbc->add_child(paste);
empty = memnew( Button );
empty->set_text("Insert Empty (Before)");
empty->set_text(TTR("Insert Empty (Before)"));
hbc->add_child(empty);
empty2 = memnew( Button );
empty2->set_text("Insert Empty (After)");
empty2->set_text(TTR("Insert Empty (After)"));
hbc->add_child(empty2);
move_up = memnew( Button );
move_up->set_text("Up");
move_up->set_text(TTR("Up"));
hbc->add_child(move_up);
move_down = memnew( Button );
move_down->set_text("Down");
move_down->set_text(TTR("Down"));
hbc->add_child(move_down);
_delete = memnew( Button );