1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Fix unused exitcode in macos export plugin

Fix that the exitcode is never set.
This commit is contained in:
Markus Sauermann
2022-11-20 22:27:23 +01:00
parent 98da707df5
commit 567a591f87

View File

@@ -727,7 +727,7 @@ Error EditorExportPlatformMacOS::_code_sign(const Ref<EditorExportPreset> &p_pre
String str;
int exitcode = 0;
Error err = OS::get_singleton()->execute("codesign", args, &str, nullptr, true);
Error err = OS::get_singleton()->execute("codesign", args, &str, &exitcode, true);
if (err != OK) {
add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start codesign executable, make sure Xcode command line tools are installed."));
return err;