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Cleanup tons of obsolete commented out code
Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings.
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@@ -29,18 +29,19 @@
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/*************************************************************************/
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#include "script_editor_plugin.h"
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#include "core/io/resource_loader.h"
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#include "core/io/resource_saver.h"
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#include "core/os/file_access.h"
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#include "core/os/input.h"
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#include "core/os/keyboard.h"
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#include "core/os/os.h"
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#include "core/project_settings.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/node_dock.h"
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#include "editor/script_editor_debugger.h"
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#include "io/resource_loader.h"
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#include "io/resource_saver.h"
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#include "node_dock.h"
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#include "os/file_access.h"
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#include "os/input.h"
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#include "os/keyboard.h"
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#include "os/os.h"
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#include "project_settings.h"
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#include "scene/main/viewport.h"
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/*** SCRIPT EDITOR ****/
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void ScriptEditorBase::_bind_methods() {
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