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Rename internal Button icon to button_icon to match exposed methods
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@@ -185,7 +185,7 @@ VoxelGIEditorPlugin::VoxelGIEditorPlugin() {
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bake->set_theme_type_variation("FlatButton");
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// TODO: Rework this as a dedicated toolbar control so we can hook into theme changes and update it
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// when the editor theme updates.
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bake->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Bake"), EditorStringName(EditorIcons)));
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bake->set_button_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Bake"), EditorStringName(EditorIcons)));
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bake->set_text(TTR("Bake VoxelGI"));
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bake->connect(SceneStringName(pressed), callable_mp(this, &VoxelGIEditorPlugin::_bake));
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bake_hb->add_child(bake);
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