You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Rename internal Button icon to button_icon to match exposed methods
This commit is contained in:
@@ -96,7 +96,7 @@ Skeleton2DEditor::Skeleton2DEditor() {
|
||||
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(options);
|
||||
|
||||
options->set_text(TTR("Skeleton2D"));
|
||||
options->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Skeleton2D"), EditorStringName(EditorIcons)));
|
||||
options->set_button_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Skeleton2D"), EditorStringName(EditorIcons)));
|
||||
|
||||
options->get_popup()->add_item(TTR("Reset to Rest Pose"), MENU_OPTION_SET_REST);
|
||||
options->get_popup()->add_separator();
|
||||
|
||||
Reference in New Issue
Block a user