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Rename internal Button icon to button_icon to match exposed methods
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@@ -43,7 +43,7 @@ void PackedSceneEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE:
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case NOTIFICATION_THEME_CHANGED: {
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open_scene_button->set_icon(get_editor_theme_icon(SNAME("PackedScene")));
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open_scene_button->set_button_icon(get_editor_theme_icon(SNAME("PackedScene")));
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} break;
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}
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}
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