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Rename internal Button icon to button_icon to match exposed methods

This commit is contained in:
Aaron Franke
2024-10-09 15:21:47 -07:00
parent 0debc73dc6
commit 562c666e3d
129 changed files with 718 additions and 718 deletions

View File

@@ -119,7 +119,7 @@ void BoneMapperItem::create_editor() {
hbox->add_child(skeleton_bone_selector);
picker_button = memnew(Button);
picker_button->set_icon(get_editor_theme_icon(SNAME("ClassList")));
picker_button->set_button_icon(get_editor_theme_icon(SNAME("ClassList")));
picker_button->connect(SceneStringName(pressed), callable_mp(this, &BoneMapperItem::_open_picker));
hbox->add_child(picker_button);
@@ -296,7 +296,7 @@ void BoneMapper::create_editor() {
group_hbox->add_child(profile_group_selector);
clear_mapping_button = memnew(Button);
clear_mapping_button->set_icon(get_editor_theme_icon(SNAME("Clear")));
clear_mapping_button->set_button_icon(get_editor_theme_icon(SNAME("Clear")));
clear_mapping_button->set_tooltip_text(TTR("Clear mappings in current group."));
clear_mapping_button->connect(SceneStringName(pressed), callable_mp(this, &BoneMapper::_clear_mapping_current_group));
group_hbox->add_child(clear_mapping_button);