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Enable Gradle builds on the Android editor via a dedicated build app
Co-authored-by: Logan Lang <devloglogan@gmail.com>
This commit is contained in:
@@ -0,0 +1,81 @@
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/**************************************************************************/
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/* BuildProvider.java */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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package org.godotengine.godot;
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import org.godotengine.godot.variant.Callable;
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import androidx.annotation.NonNull;
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/**
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* Provides an environment for executing build commands.
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*/
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public interface BuildProvider {
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/**
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* Connects to the build environment.
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*
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* @param callback The callback to call when connected
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* @return Whether or not connecting is possible
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*/
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boolean buildEnvConnect(@NonNull Callable callback);
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/**
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* Disconnects from the build environment.
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*/
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void buildEnvDisconnect();
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/**
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* Executes a command via the build environment.
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*
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* @param buildTool The build tool to execute (for example, "gradle")
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* @param arguments The argument for the command
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* @param projectPath The working directory to use when executing the command
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* @param buildDir The build directory within the project
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* @param outputCallback The callback to call for each line of output from the command
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* @param resultCallback The callback to call when the command is finished running
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* @return A positive job id, if successful; otherwise, a negative number
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*/
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int buildEnvExecute(String buildTool, @NonNull String[] arguments, @NonNull String projectPath, @NonNull String buildDir, @NonNull Callable outputCallback, @NonNull Callable resultCallback);
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/**
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* Cancels a command executed via the build environment.
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*
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* @param jobId The job id returned from buildEnvExecute()
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*/
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void buildEnvCancel(int jobId);
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/**
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* Requests that a project be cleaned up via the build environment.
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*
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* @param projectPath The working directory to use when executing the command
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* @param buildDir The build directory within the project
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*/
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void buildEnvCleanProject(@NonNull String projectPath, @NonNull String buildDir, @NonNull Callable callback);
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}
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@@ -75,6 +75,7 @@ import org.godotengine.godot.utils.benchmarkFile
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import org.godotengine.godot.utils.dumpBenchmark
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import org.godotengine.godot.utils.endBenchmarkMeasure
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import org.godotengine.godot.utils.useBenchmark
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import org.godotengine.godot.variant.Callable as GodotCallable
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import org.godotengine.godot.xr.XRMode
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import java.io.File
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import java.io.FileInputStream
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@@ -1304,4 +1305,64 @@ class Godot private constructor(val context: Context) {
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private fun nativeOnEditorWorkspaceSelected(workspace: String) {
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primaryHost?.onEditorWorkspaceSelected(workspace)
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}
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@Keep
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private fun nativeBuildEnvConnect(callback: GodotCallable): Boolean {
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try {
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val buildProvider = primaryHost?.getBuildProvider()
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return buildProvider?.buildEnvConnect(callback) ?: false
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} catch (e: Exception) {
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Log.e(TAG, "Unable to connect to build environment", e)
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return false
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}
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}
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@Keep
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private fun nativeBuildEnvDisconnect() {
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try {
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val buildProvider = primaryHost?.getBuildProvider()
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buildProvider?.buildEnvDisconnect()
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} catch (e: Exception) {
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Log.e(TAG, "Unable to disconnect from build environment", e)
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}
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}
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@Keep
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private fun nativeBuildEnvExecute(buildTool: String, arguments: Array<String>, projectPath: String, buildDir: String, outputCallback: GodotCallable, resultCallback: GodotCallable): Int {
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try {
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val buildProvider = primaryHost?.getBuildProvider()
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return buildProvider?.buildEnvExecute(
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buildTool,
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arguments,
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projectPath,
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buildDir,
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outputCallback,
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resultCallback
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) ?: -1
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} catch (e: Exception) {
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Log.e(TAG, "Unable to execute Gradle command in build environment", e);
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return -1
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}
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}
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@Keep
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private fun nativeBuildEnvCancel(jobId: Int) {
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try {
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val buildProvider = primaryHost?.getBuildProvider()
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buildProvider?.buildEnvCancel(jobId)
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} catch (e: Exception) {
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Log.e(TAG, "Unable to cancel command in build environment", e)
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}
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}
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@Keep
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private fun nativeBuildEnvCleanProject(projectPath: String, buildDir: String, callback: GodotCallable) {
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try {
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val buildProvider = primaryHost?.getBuildProvider()
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buildProvider?.buildEnvCleanProject(projectPath, buildDir, callback)
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} catch(e: Exception) {
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Log.e(TAG, "Unable to clean project in build environment", e)
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}
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}
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}
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@@ -40,7 +40,6 @@ import android.content.Context;
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import android.content.Intent;
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import android.content.pm.PackageManager;
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import android.content.res.Configuration;
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import android.os.Build;
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import android.os.Bundle;
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import android.os.Messenger;
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import android.text.TextUtils;
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@@ -496,4 +495,12 @@ public class GodotFragment extends Fragment implements IDownloaderClient, GodotH
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parentHost.onEditorWorkspaceSelected(workspace);
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}
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}
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@Override
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public BuildProvider getBuildProvider() {
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if (parentHost != null) {
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return parentHost.getBuildProvider();
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}
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return null;
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}
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}
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@@ -166,4 +166,13 @@ public interface GodotHost {
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activity.runOnUiThread(action);
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}
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}
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/**
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* Gets the build provider, if available.
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*
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* @return the build provider, if available; otherwise, null.
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*/
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default @Nullable BuildProvider getBuildProvider() {
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return null;
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}
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}
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@@ -71,7 +71,7 @@ class Callable private constructor(private val nativeCallablePointer: Long) {
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/**
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* Calls the method represented by this [Callable]. Arguments can be passed and should match the method's signature.
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*/
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internal fun call(vararg params: Any): Any? {
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fun call(vararg params: Any): Any? {
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if (nativeCallablePointer == 0L) {
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return null
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}
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