You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-11 13:10:58 +00:00
Fix parsing array indexing symbol in visual shader expression
This commit is contained in:
@@ -2466,6 +2466,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
|
|||||||
pre_symbols.push_back(";");
|
pre_symbols.push_back(";");
|
||||||
pre_symbols.push_back("{");
|
pre_symbols.push_back("{");
|
||||||
pre_symbols.push_back("[");
|
pre_symbols.push_back("[");
|
||||||
|
pre_symbols.push_back("]");
|
||||||
pre_symbols.push_back("(");
|
pre_symbols.push_back("(");
|
||||||
pre_symbols.push_back(" ");
|
pre_symbols.push_back(" ");
|
||||||
pre_symbols.push_back("-");
|
pre_symbols.push_back("-");
|
||||||
@@ -2485,6 +2486,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
|
|||||||
post_symbols.push_back(",");
|
post_symbols.push_back(",");
|
||||||
post_symbols.push_back(";");
|
post_symbols.push_back(";");
|
||||||
post_symbols.push_back("}");
|
post_symbols.push_back("}");
|
||||||
|
post_symbols.push_back("[");
|
||||||
post_symbols.push_back("]");
|
post_symbols.push_back("]");
|
||||||
post_symbols.push_back(")");
|
post_symbols.push_back(")");
|
||||||
post_symbols.push_back(" ");
|
post_symbols.push_back(" ");
|
||||||
|
|||||||
Reference in New Issue
Block a user